[Savage40] DMA for texture uploads?

John Connors johnc at yagc.ndo.co.uk
Mon May 23 11:22:19 PDT 2005


Did this ever get done? What's my best bet for blitting a 32 - bit
bitmap to the framebuffer on a savage? A textured quad with the texture
uploaded, or glCopyPixels?

-- 
Cyborg Animation Programmer
http://yagc.blogspot.com
http://badbyteblues.blogspot.com



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